![]() ![]() ![]() Completing this level gives you a 15% damage reduction against that type of monster and 15% extra experience from them*. Hard: Defeat about 10,000 monsters of a particular type (which also depends on the monster strength). Completing this level gives you a 10% damage reduction against that type of monster and 10% extra experience from them*. Medium: Defeat around 1000 monsters of a specific type (again, the exact number depends on the monster strength). Completing this level gives you a 5% damage reduction against that type of monster and 5% extra experience when fighting them*. There are three levels of targets for each monster:Įasy: Defeat about 100 monsters of a particular type (the exact number may vary based on the monster strength). The bestiary system works like this: Whenever you defeat monsters in the game, you keep track of how many of each type you’ve defeated. BTW By doing a game with a different perspective I would lose the effect that you see in the tower in the video.We’ve introduced a new feature called the “bestiary” based on feedback from players. I left a video with the testing I have been doing. The perfect solution would be to find an artist that can draw tibia-like (ortho 45 degree perspective) game assets with the quality like the image above. You would still have floors but the only one you could see is the one you are on and not the ones above / below you like in tibia. So I was wondering if you would play Tibia if the outfit and the map would be top-down like this image with sprites like this ?. Out there are cheap game asset with high quality with top down / isometric perspective but tibia uses a non common one called "Ortho 45 degree perspective" so the only assets that you could find with that perspective on internet are the Tibia's ones (32 / 64px). The big problem of making a new game is the Game Art (I'm a developer so the code part is doable for me). ![]() I have started working on a side project to create from zero a tibia-like game but with new technologies to be able to use high quality sprites for outfits and the map and I would like to get feedback before taking a path. ![]()
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